Principal Software Engineer
Company: The Walt Disney Company (Germany) GmbH
Location: Glendale
Posted on: November 6, 2024
Job Description:
Disney Entertainment & ESPN Technology On any given day at
Disney Entertainment & ESPN Technology, we're reimagining ways to
create magical viewing experiences for the world's most beloved
stories while also transforming Disney's media business for the
future. Whether that's evolving our streaming and digital products
in new and immersive ways, powering worldwide advertising and
distribution to maximize flexibility and efficiency, or delivering
Disney's unmatched entertainment and sports content, every day is a
moment to make a difference to partners and to hundreds of millions
of people around the world.A few reasons why we think you'd love
working here:
- Building the future of Disney's media business: DE&E
Technologists are designing and building the infrastructure that
will power Disney's media, advertising, and distribution businesses
for years to come.
- Reach & Scale: The products and platforms this group builds and
operates delight millions of consumers every minute of every day -
from Disney+ and Hulu, to ABC News and Entertainment, to ESPN and
ESPN+, and much more.
- Innovation: We develop and execute groundbreaking products and
techniques that shape industry norms and enhance how audiences
experience sports, entertainment & news.Media Engineering Media
Engineering is an innovative organization that is focused on
providing the best possible video playback experience, art, and
metadata to customers around the world, powered by exceptional
technology. This strategic work requires streamlining and
re-purposing technology across different business and distribution
channels - including streaming, linear, and theatrical - so that
technology can ebb and flow across the needs of the business.Disney
Entertainment and ESPN Technologyis looking for a Principal
Software Engineer to join Playback Services within the Media
Engineering organization. Our team's mission is to build highly
available, high throughput services that are essential to
delivering high quality content to our subscribers. The team is
responsible for the backend of media playback, facilitating media
selection, device customization, and antipiracy technologies. If
you enjoy streaming media, are interested in live sports and
entertainment, or just want to join a fast-growing team that plays
a critical role in the core functionality of our streaming
products, then our team is for you!Responsibilities
- Work with a team of engineers building software in a
collaborative development process
- Work cross-team to build consensus on approach for delivering
projects
- Collaborate with business partners to understand and refine
requirements
- Eliminate ambiguity in projects and communicate direction to
engineers to help team members work in parallel
- Ramp up quickly on existing software to deliver incremental,
integrated solutions in a complex environment
- Build high-performance, stable, scalable systems to be deployed
in an enterprise setting
- Lead high-level architecture discussions and planning
sessions
- Participate in the code review process by assessing pull
requests
- Support systems and services during production incidents as
part of the on-call rotation
- Author and recommend technical proposals and root cause
analyses
- Provide mentoring and advice for other specialists
- Establish engineering practices and standards within the team
to drive quality and excellence
- Represent the DSS technical community at presentations, tech
talks, and other knowledge-sharing effortsBasic Qualifications
- Bachelor's degree in Computer Science, Information Systems,
Software Engineering, Electrical or Electronics Engineering, or
comparable field of study, and/or equivalent work experience
- 10+ years related experience crafting backend architectures and
delivering backend applications in a production environment.
- Expertise in functional programming patterns and experience
building RESTful services using Scala APIs; validated knowledge of
operating large-scale high-availability backend services
- Understanding of async programming models (events, callbacks,
promises, async/await) and threading/concurrency
- Knowledge of source control systems, messaging and caching
technologies, CI/CD pipelines, public cloud providers and
observability tools for metrics, logging, and monitoring (Git,
Jenkins, Docker, Kafka, Kinesis, SQS, DynamoDB, RDBMS, Redis, AWS,
Microsoft Azure, Google Cloud, Datadog, Splunk, Grafana)
- Knowledge of AGILE/Scrum practices.#DISNEYTECHThe hiring range
for this position in Seattle, WA and in New York City, NY is
$189,256 to $253,880 per year; the hiring range for this position
in Santa Monica/Burbank/Glendale/L.A., California and in Bristol,
Connecticut is $180,646 to $242,330; and the hiring range for this
position in San Francisco, California is $197,866 to $265,430 per
year. The base pay actually offered will take into account internal
equity and also may vary depending on the candidate's geographic
region, job-related knowledge, skills, and experience among other
factors. A bonus and/or long-term incentive units may be provided
as part of the compensation package, in addition to the full range
of medical, financial, and/or other benefits, dependent on the
level and position offered.
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Keywords: The Walt Disney Company (Germany) GmbH, Goodyear , Principal Software Engineer, IT / Software / Systems , Glendale, Arizona
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